Home­FAQ­Search­Register­Log in
Share | 
 

 A Happy Tree Friends mod for HL1 and HL2?

View previous topic View next topic Go down 
Goto page : 1, 2  Next
AuthorMessage
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: A Happy Tree Friends mod for HL1 and HL2?   Thu Aug 07, 2008 10:35 pm

What do you guys think about it???, below here are the characters:

AL1 (Anormal Life 1)

Characters:
-Sniffles (Gordon Freeman[Sniffles as the main character])
-Sniffles Father (Only for doing the experiment and dies after it, because he is taking his son to Scientific Aparturing to Sniffles see his father's job)
-Scientists and Guards (bears, squirrels, raccons, moles in misc)
-Same enemies of HL1
-HECU is now FEIU (Friendly [not so much] Envoirment Invador Unit [seriously, WTF], and the members are animals in misc)
-Lumpy replacing Breen (WTFWTFWTFWTFWTFWTFWTFWTF)
-Spendid replacing Kleiner (WTFWTFWTFWTFWTFWTFWTFWTWFWTFWTFWTF)
-And Mystor (ugly real bear) replacing Gman (WTFx50)

Plot (History):

Sniffles's father bowght his son to S.A.R.F (Scientific Aparturing Research Facility) to he to see how is his father's job, but an accident on the test destroyed everithing and killed many animals, excluding Sniffles, that now needs to face the tension and try to STAY ALLIVE to get out of the lab.
In the journey, he will meet some aliens and the F.E.I.U combatents that is trying to kill him, but he will scape and meet a creature called Uglylahnt(WTFx72), and soo, he needs to kill Uglylahnt to stop the Portal Storm and in the end he gets Hired by Mystor(like Gordan)

AL1:OF (Anormal Life: Opposing Force)

Characters:
-Flippy (Adrian Shepard[Flippy as the main character, however he DOES NOT HAVE THE "BERSEKER MODE"])
-and just the same alies and aliens of OF1

Plot (History):

The history is the same as the original OF1, nothing changes instead the enemies and the characters and in the end, Flippy gets detained by Mystor, but he returns in AL2:OF2 (with the same history of OF2, but with only a few changes)

AL1:ADoA (Anormal Life: A day of Administration[Big name, isn't it???])
P.S: HERE THE CHANGE IS THAT INSTEAD YOU PLAYING WITH A SECURITY, YOU PLAY WITH THE ADMINISTRATOR!!!!

Characters:
-Lumpy (Wallace Breen, but oddly enough, instad of security, you play with the administrator)
-and the same alies and Aliens of AL1

Plot (History):

The same of Blue Shift, but the end game is that you will be talking to the Bound(parody of the Combine, LOL!), and the will take you to a saffer place, outside the planet, but the game ends after the talk.

AND UNFORTUNEATLY, THIS AREN'T REAL MODS, BUT MY IDEA OF BULDING THE MODS, SO MAYBE THE WILL BE INVENTED SOME DAY!!!!!

TO BE CONTINUED... Twisted Evil


Last edited by PatrickGainher on Fri Aug 08, 2008 1:32 pm; edited 1 time in total
Back to top Go down
View user profile
MenteR
Admin
Admin


Number of posts: 269
Registration date: 2007-07-03

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Fri Aug 08, 2008 1:10 pm

That would need some serious modeling involved, unless you want new sounds for the npcs and stuff like that, like HARRR and GROOO, but otherwise that'd be funny to play.

Moved to Opposing Force 2 Forums :: Opposing Force 2 & Half-Life 2 :: Half-Life 2

_________________
Back to top Go down
View user profile http://opfor2.forummotion.com
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Fri Aug 08, 2008 1:29 pm

MenteR wrote:
That would need some serious modeling involved, unless you want new sounds for the npcs and stuff like that, like HARRR and GROOO, but otherwise that'd be funny to play.

Moved to Opposing Force 2 Forums :: Opposing Force 2 & Half-Life 2 :: Half-Life 2


well, I was thinkng of they to speak... but sillent with sounds from the real cartoon would be cool 2!!! I AM ALSO THINNG TO ADD SOME MORE THINGS IN TEH HISTORY, of course.... but to me to make this mod would be REALY hard, I would need help

Oh, by the way, the weapons are the same from original games and the only cartoon orginal characters would be:
-Sniffles
-Lumpy
-Flippy (WOULD ONLY APPEAR IN THE AL1:OF EXPANSION!!!!)
-Splendid

and thats all...
Back to top Go down
View user profile
Inv3rt
Recruit
Recruit


Number of posts: 2
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Fri Aug 08, 2008 5:05 pm

Never thought of that, sounds awweeessommmeee though.

I always Loved HTF in a hatred kind of way,
Expected more blood, didn't give me that "BLOOD SOAKED" feeling.

And yes, I spend a WHOLE day watching it.
Back to top Go down
View user profile
MenteR
Admin
Admin


Number of posts: 269
Registration date: 2007-07-03

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Fri Aug 08, 2008 6:21 pm

Bah, I love episodes with maximized gore, the first time I saw it, I couldn't believe that gore + cartoons could turn out so good. afro

BTW would this be on the old HL1 Engine? Because if not, you're pretty much like screwed on re-making every single monster back in HL on Half-Life 2.

_________________
Back to top Go down
View user profile http://opfor2.forummotion.com
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Fri Aug 08, 2008 7:23 pm

MenteR wrote:
Bah, I love episodes with maximized gore, the first time I saw it, I couldn't believe that gore + cartoons could turn out so good. afro

BTW would this be on the old HL1 Engine? Because if not, you're pretty much like screwed on re-making every single monster back in HL on Half-Life 2.


Yes, it will use GoldScr (I don't know the right name) Engine and the maps would be A BIT different, the only change will be in AL1:AdoA because the administration facility
and in AL1, but AL1:OF won't have big changes!!! and well, I NEED SOMEOME GUYS TO HELP ME WITH THIS MOD CAUSE I DON'T KNOW HANDLING EVERYTHING SO I AM REQUESTING A TEAM TO HELP ME!!!!!

AND WON'T BE A SOURCE VERSION TO AL1 WITH GOOD GRAPHICS, BUT JUST A BETTERD VERSION IN THE SOURCE ENGINE (allusion to HL1:S) but also will have one with goldscr engine.

AND I PREFFER HTF PORN(L0L)
Back to top Go down
View user profile
MenteR
Admin
Admin


Number of posts: 269
Registration date: 2007-07-03

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Fri Aug 08, 2008 7:35 pm

Well, I can't help you, but my advice is: learn mapping. If you can't find anyone to help you on the mod, just learn mapping yourself, the GoldSource mapping is way more simple than the Source mapping.

_________________
Back to top Go down
View user profile http://opfor2.forummotion.com
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Fri Aug 08, 2008 7:48 pm

MenteR wrote:
Well, I can't help you, but my advice is: learn mapping. If you can't find anyone to help you on the mod, just learn mapping yourself, the GoldSource mapping is way more simple than the Source mapping.


Thanks for the advice!!!, but how I do download the GoldSource engine?
And yes, I will learn mapping, but I hope to find someone to help me.

And, how do I do a source edition (without the advanced grafics, just the normal ones from the GoldSource engine maps and models) edition for AL1?
Back to top Go down
View user profile
MenteR
Admin
Admin


Number of posts: 269
Registration date: 2007-07-03

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Sat Aug 09, 2008 12:08 am

Buddy, Google's here for your needs. I'm not a coder and I don't even do anything for GoldSrc, that means I have no common idea of how to get the base source files for the GoldSrc engine hahah. If you're up to start modding, I wouldn't advice on doing something really hard. Now, if you're up for coding, I'd consider having a look at Interlopers or something, they have a really nice community and you may even find somebody to help you up on the making of your mod. But from what you've said, it seems the mod won't be really that complex, it will just need some model replacements, textures, sounds and mapping. Stuff you can do with the basic Half-Life 1 engine, it won't even need coding, btw. But if you're up to add new weapons, write up stuff on C++ and create new NPCs, then I'd consider getting a coder or try it yourself by checking tutorials at the internet. A hint: back in HL1, people exploded when falling from high heights, ect. Some re-models on those gibs into some parts of a HTF creature may end up in something really funny to see.

Instead of just writing up your needs here, you should try a forum that really has a mapping/coding/whatever-that-is-relationed-to-modding category. It should be more helpful than my words, hehe.

_________________
Back to top Go down
View user profile http://opfor2.forummotion.com
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Sat Aug 09, 2008 12:27 am

MenteR wrote:
Buddy, Google's here for your needs. I'm not a coder and I don't even do anything for GoldSrc, that means I have no common idea of how to get the base source files for the GoldSrc engine hahah. If you're up to start modding, I wouldn't advice on doing something really hard. Now, if you're up for coding, I'd consider having a look at Interlopers or something, they have a really nice community and you may even find somebody to help you up on the making of your mod. But from what you've said, it seems the mod won't be really that complex, it will just need some model replacements, textures, sounds and mapping. Stuff you can do with the basic Half-Life 1 engine, it won't even need coding, btw. But if you're up to add new weapons, write up stuff on C++ and create new NPCs, then I'd consider getting a coder or try it yourself by checking tutorials at the internet. A hint: back in HL1, people exploded when falling from high heights, ect. Some re-models on those gibs into some parts of a HTF creature may end up in something really funny to see.

Instead of just writing up your needs here, you should try a forum that really has a mapping/coding/whatever-that-is-relationed-to-modding category. It should be more helpful than my words, hehe.


Well, I just need to do mapping, spriting, and some other thing, no new weaponand and abilities and thanks for the advice!
Do you know a link to a helpful forum?
Back to top Go down
View user profile
MenteR
Admin
Admin


Number of posts: 269
Registration date: 2007-07-03

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Sat Aug 09, 2008 1:39 am

PatrickGainher wrote:

Well, I just need to do mapping, spriting, and some other thing, no new weaponand and abilities and thanks for the advice!
Do you know a link to a helpful forum?

Try this: http://forum.interlopers.net/

Maybe you can try Facepunch, but let's say the community is a bit... Rude. They'll probably welcome you with insults and maybe even bans.

However, a hint is: Explain your doubts really really well. For example, if you have a doubt in how to find a skinner, that's not a doubt. Just go seek somewhere like FPSBanana or ModDB. But if you have doubts like: "How to do blablabla", then that's a real doubt they'd consider answering.

_________________
Back to top Go down
View user profile http://opfor2.forummotion.com
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Sat Aug 09, 2008 9:19 am

MenteR wrote:
PatrickGainher wrote:

Well, I just need to do mapping, spriting, and some other thing, no new weaponand and abilities and thanks for the advice!
Do you know a link to a helpful forum?

Try this: http://forum.interlopers.net/

Maybe you can try Facepunch, but let's say the community is a bit... Rude. They'll probably welcome you with insults and maybe even bans.

However, a hint is: Explain your doubts really really well. For example, if you have a doubt in how to find a skinner, that's not a doubt. Just go seek somewhere like FPSBanana or ModDB. But if you have doubts like: "How to do blablabla", then that's a real doubt they'd consider answering.


Thanks buddy!
Back to top Go down
View user profile
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Sat Aug 09, 2008 5:26 pm

Wow... they welcomed me realy bad right there...
well, I will have to do this mod alone... Sad learning maping, texturing, scripting and sounding

Well, That is life! I hope you wish me luck!
Back to top Go down
View user profile
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Fri Aug 22, 2008 6:18 pm

It will be, unfortuneatly, in Source engine, but I don't have a Uptade!
Back to top Go down
View user profile
PatrickGainher
Sergeant
Sergeant


Number of posts: 152
Age: 15
Registration date: 2008-08-08

PostSubject: Re: A Happy Tree Friends mod for HL1 and HL2?   Sun Aug 24, 2008 5:36 pm

PatrickGainher wrote:
It will be, unfortuneatly, in Source engine, but I don't have a Uptade!


Well guys, as soon I buy a new PC, I will start the project and giving you guys news!
Back to top Go down
View user profile
 

A Happy Tree Friends mod for HL1 and HL2?

View previous topic View next topic Back to top 
Page 1 of 2Goto page : 1, 2  Next

Permissions of this forum:You cannot reply to topics in this forum
Opposing Force 2 Forums :: Opposing Force 2 & Half-Life 2 :: Half-Life 2-