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Matix22
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PostSubject: Re: Questions about OpFor2   Thu Sep 04, 2008 5:03 pm

MenteR wrote:
Matix22 wrote:
Ah, ok.

The question about Underground Complex. So, what was the purpose of the facility before Combine occupation on Earth? And what's being used for now?

Sorry, another question I can't answer. Avoid asking MAJOR questions about the gameplay, will ya?


Ok, I will.

Will be there hmmm... some changes in Resistance guys? I mean equipment.
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PostSubject: Re: Questions about OpFor2   Thu Sep 04, 2008 11:00 pm

Will there be easter eggs? For example, you noclip out of the sand box and you see a picture of something... (Gordon, Adrian OF logo and etc.) Or something else and not a picture at all.
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PostSubject: Re: Questions about OpFor2   Fri Sep 05, 2008 1:00 pm

Matix22 wrote:


Ok, I will.

Will be there hmmm... some changes in Resistance guys? I mean equipment.

Resistance will be barely seen in OF2.

Showstopper wrote:
Will there be easter eggs? For example, you noclip out of the sand box and you see a picture of something... (Gordon, Adrian OF logo and etc.) Or something else and not a picture at all.


Yes.

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Matix22
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PostSubject: Re: Questions about OpFor2   Fri Sep 05, 2008 5:11 pm

Can you say how much percent mod is done? Last time it was 18%. Did you made some progress from that time?
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MenteR
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PostSubject: Re: Questions about OpFor2   Fri Sep 05, 2008 6:46 pm

Matix22 wrote:
Can you say how much percent mod is done? Last time it was 18%. Did you made some progress from that time?

Progress, yes, but I can't say it's like 90%, 18 is the best number we can get, 18% - 20%.

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PatrickGainher
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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 12:11 pm

MenteR wrote:
but I can't say it's like 90%, 18 is the best number we can get, 18% - 20%.


NOEEEEEEEZZZZZZZ! but the mod will be good!
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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 1:25 pm

PatrickGainher wrote:
MenteR wrote:
but I can't say it's like 90%, 18 is the best number we can get, 18% - 20%.


NOEEEEEEEZZZZZZZ! but the mod will be good!


Yeah, don't take so long as Black Mesa.
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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 1:46 pm

Matix22 wrote:
Yeah, don't take so long as Black Mesa.


Yes, I agree, but we can't keep pushing MenteR and his team about that.dont worry, we will say when the mod's complete.

And yes, the 3 mods (BMS, BT:S and OBM) are taking a loooong time, but MenteR said to me that is almost ready!
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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 1:54 pm

PatrickGainher wrote:


Yes, I agree, but we can't keep pushing MenteR and his team about that.dont worry, we will say when the mod's complete.

And yes, the 3 mods (BMS, BT:S and OBM) are taking a loooong time, but MenteR said to me that is almost ready!

I'm not really sure about OBM and BT:S, OBM got a great progress at the moment. BT:S is almost dead and BMS is almost done. They just need the maps now.

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Matix22
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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 2:04 pm

MenteR wrote:
PatrickGainher wrote:


Yes, I agree, but we can't keep pushing MenteR and his team about that.dont worry, we will say when the mod's complete.

And yes, the 3 mods (BMS, BT:S and OBM) are taking a loooong time, but MenteR said to me that is almost ready!

I'm not really sure about OBM and BT:S, OBM got a great progress at the moment. BT:S is almost dead and BMS is almost done. They just need the maps now.


Looking forward to see them soon.

And next question again. Will you modify the HUD? I'm thinking about fonts, etc.
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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 2:07 pm

Matix22 wrote:
And next question again. Will you modify the HUD? I'm thinking about fonts, etc.


YEAH!!! GOOD THINKING! in OF1, iteas a microwave font, and you can modify here too!
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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 2:24 pm

Matix22 wrote:

And next question again. Will you modify the HUD? I'm thinking about fonts, etc.

Maybe...

BTW microwave font what the hell.

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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 2:30 pm

MenteR wrote:
Matix22 wrote:

And next question again. Will you modify the HUD? I'm thinking about fonts, etc.

Maybe...

BTW microwave font what the hell.


Sorry, I couldn't find a better thing. THE ANALOGIC CLOCK FONT!
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PostSubject: Re: Questions about OpFor2   Sat Sep 06, 2008 4:45 pm

PatrickGainher wrote:
MenteR wrote:
Matix22 wrote:

And next question again. Will you modify the HUD? I'm thinking about fonts, etc.

Maybe...

BTW microwave font what the hell.


Sorry, I couldn't find a better thing. THE ANALOGIC CLOCK FONT!


Rofl...

And errr... Biggest thread ever?
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PostSubject: Re: Questions about OpFor2   Mon Sep 08, 2008 10:02 am

Matix22 wrote:
PatrickGainher wrote:
MenteR wrote:
Matix22 wrote:

And next question again. Will you modify the HUD? I'm thinking about fonts, etc.

Maybe...

BTW microwave font what the hell.


Sorry, I couldn't find a better thing. THE ANALOGIC CLOCK FONT!


Rofl...

And errr... Biggest thread ever?


Well, yes but...

This isn't an off topic! Let's get back in what is interresting or let's agree to MenteR to close the topic
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